A small scene I made in Unreal Engine 4 to practice lighting, composition, texturing and the general art workflow of Unreal Engine. I had switched recently from Unity to Unreal so this was great practice.
Feedback is welcome.
Rendered Scene
Scene without Post Processing or Lighting
Ambient Occlusion
Base Meshes Low Poly
World Normal Map
Normal Textures with Lighting Detail
Random Close Up
Random Close Up #2